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having a surface that is flat and horizontal
being on a precise horizontal plane
not showing abrupt variations
oriented at right angles to the plumb
of the score in a contest
to make something even, flat, or straight
to destroy a building, area, etc. completely
to communicate honestly and openly with someone
a point or position on a scale of quantity, quality, extent, etc.
a person's performance or capability in comparison to others
the amount or degree of something that is measured on a scale and in comparison to other amounts or degrees
height above ground
indicator that establishes the horizontal when a bubble is centered in a tube of liquid
a horizontal plane or surface that is even or balanced
an abstract place usually conceived as having depth
(in computer games) an area that the player has access to as they take on an objective
What is a "level"?
In video games, a level refers to a stage or rank that a character, player, or game reaches. For characters, a level is a measure of progress, often represented by experience points (XP). As a character gains XP, they can level up, improving their abilities, skills, or stats. In games with multiple stages, levels can also refer to individual areas or challenges that players must complete to advance in the game. The term is used to indicate how far a player has progressed or how challenging a particular part of the game is.
a tool used to determine the horizontal or vertical alignment of a surface
What is a "level"?
A level is a tool used to determine whether a surface or object is perfectly horizontal or vertical. It helps ensure accuracy in construction, carpentry, or other tasks requiring precise alignment. Levels can come in different types, including spirit levels and laser levels, each designed to provide accurate measurements in different situations. Most levels have a bubble vial or digital display to show when a surface is aligned properly. They are essential for tasks like hanging shelves, building structures, or installing furniture.