Gamification
01
التلعيب, التلاعب
the process of incorporating game-like elements and mechanics, such as points, rewards, leaderboards, challenges, and progress tracking, into non-game contexts
أمثلة
Schools are starting to incorporate gamification into lessons to make learning more engaging for students.
بدأت المدارس في دمج التلعيب في الدروس لجعل التعلم أكثر جاذبية للطلاب.



























