gamist-narrativist-simulationist theory
/ɡˈeɪmɪzəmnɐɹˈæɾɪvˌɪzəmsˌɪmjʊlˈeɪʃənˌɪzəm θˈiəɹi/
/ɡˈeɪmɪzəmnɐɹˈatɪvˌɪzəmsˌɪmjʊlˈeɪʃənˌɪzəm θˈiəɹi/
Gamist-narrativist-simulationist theory
01
游戏主义-叙事主义-模拟主义理论, GNS理论
a framework used to classify player preferences in tabletop role-playing games, categorizing them into Gamism, Narrativism, or Simulationism based on their focus on challenge, storytelling, or immersion, respectively
例子
According to GNS theory, a gamist player enjoys focusing on winning the game through strategy and overcoming challenges.
根据gamist-narrativist-simulationist理论,gamist玩家喜欢通过策略和克服挑战来专注于赢得游戏。



























