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Gamist-narrativist-simulationist theory
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Gamist-narrativist-simulationist theory
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游戏者-叙事者-模拟者理论, 玩家偏好理论
a framework used to classify player preferences in tabletop role-playing games, categorizing them into Gamism, Narrativism, or Simulationism based on their focus on challenge, storytelling, or immersion, respectively
gamist-narrativist-simulationist theory
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