gamist-narrativist-simulationist theory
/ɡˈeɪmɪzəmnɐɹˈæɾɪvˌɪzəmsˌɪmjʊlˈeɪʃənˌɪzəm θˈiəɹi/
/ɡˈeɪmɪzəmnɐɹˈatɪvˌɪzəmsˌɪmjʊlˈeɪʃənˌɪzəm θˈiəɹi/
Gamist-narrativist-simulationist theory
01
نظرية اللاعب-الراوي-المحاكي, نظرية GNS
a framework used to classify player preferences in tabletop role-playing games, categorizing them into Gamism, Narrativism, or Simulationism based on their focus on challenge, storytelling, or immersion, respectively
أمثلة
A simulationist player, according to GNS theory, is more interested in how realistic their character's actions are within the game world.
وفقًا لنظرية gamist-narrativist-simulationist، فإن اللاعب المحاكي أكثر اهتمامًا بمدى واقعية أفعال شخصيته داخل عالم اللعبة.



























