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gamist-narrativist-simulationist theory
/ɡˈeɪmɪzəmnɐɹˈæɾɪvˌɪzəmsˌɪmjʊlˈeɪʃənˌɪzəm θˈiəɹi/
/ɡˈeɪmɪzəmnɐɹˈatɪvˌɪzəmsˌɪmjʊlˈeɪʃənˌɪzəm θˈiəɹi/
Gamist-narrativist-simulationist theory
01
teoryang manlalaro-kwento-simulation, teoryang GNS
a framework used to classify player preferences in tabletop role-playing games, categorizing them into Gamism, Narrativism, or Simulationism based on their focus on challenge, storytelling, or immersion, respectively
Mga Halimbawa
According to GNS theory, a gamist player enjoys focusing on winning the game through strategy and overcoming challenges.
Ayon sa teoryang gamist-narrativist-simulationist, ang isang gamist player ay nasisiyahan sa pagtuon sa pagpanalo ng laro sa pamamagitan ng estratehiya at pagtagumpayan ang mga hamon.
A simulationist player, according to GNS theory, is more interested in how realistic their character's actions are within the game world.
Ang isang simulationist na manlalaro, ayon sa teoryang gamist-narrativist-simulationist, ay mas interesado sa kung gaano katotoo ang mga aksyon ng kanilang karakter sa loob ng mundo ng laro.



























