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Gamist-narrativist-simulationist theory
/ɡˈeɪmɪzəmnɐɹˈatɪvˌɪzəmsˌɪmjʊlˈeɪʃənˌɪzəm θˈiəɹi/
/ɡˈeɪmɪzəmnɐɹˈæɾɪvˌɪzəmsˌɪmjʊlˈeɪʃənˌɪzəm θˈiəɹi/
GNS theory
Gamist-narrativist-simulationist theory
01
गैमिस्ट-नैरेटीविस्ट-सिमुलेशनिस्ट सिद्धांत, खिलाड़ी प्राथमिकता सिद्धांत
a framework used to classify player preferences in tabletop role-playing games, categorizing them into Gamism, Narrativism, or Simulationism based on their focus on challenge, storytelling, or immersion, respectively
gamist-narrativist-simulationist theory
n