āĻ āύā§āϏāύā§āϧāĻžāύ āĻāϰā§āύ
āĻ āĻāĻŋāϧāĻžāύā§āϰ āĻāĻžāώāĻž āύāĻŋāϰā§āĻŦāĻžāĻāύ āĻāϰā§āύ
āĻāĻĒāύāĻžāϰ āĻāĻžāώāĻž āύāĻŋāϰā§āĻŦāĻžāĻāύ āĻāϰā§āύ
Gambit
01
āĻā§āϝāĻžāĻŽā§āĻŦāĻŋāĻ, āĻā§āϞāĻžāϰ āĻā§āĻļāϞ
(chess) an opening strategy in which a player voluntarily sacrifices a pawn or sometimes a more valuable piece, typically in the early moves of the game
02
āĻā§āϝāĻžāĻŽā§āĻŦāĻŋāĻ, āĻā§āĻļāϞāĻāϤ āĻĒāĻĻāĻā§āώā§āĻĒ
a strategic action or remark that is used to gain an advantage, particularly in the early stages of a situation, game, conversation, etc.
āĻāĻĻāĻžāĻšāϰāĻŖ
Her clever gambit in the conversation shifted the focus to her key points.
āĻāĻĨā§āĻĒāĻāĻĨāύ⧠āϤāĻžāϰ āĻāϤā§āϰ āĻāĻžāϞ āĻĢā§āĻāĻžāϏ āϤāĻžāϰ āĻŽā§āϞ āĻĒāϝāĻŧā§āύā§āĻā§ āϏā§āĻĨāĻžāύāĻžāύā§āϤāϰāĻŋāϤ āĻāϰā§āĻā§āĨ¤
03
āĻā§āϝāĻžāĻŽā§āĻŦāĻŋāĻ, āĻāĻĨā§āĻĒāĻāĻĨāύ āĻļā§āϰ⧠āĻŦāĻž āĻāĻžāϞāĻŋāϝāĻŧā§ āϝāĻžāĻāϝāĻŧāĻžāϰ āĻāύā§āϝ āĻāϰāĻž āĻŽāύā§āϤāĻŦā§āϝ
a remark made to start or continue a conversation, often used to steer the conversation in a particular direction



























