āĻ āύā§āϏāύā§āϧāĻžāύ āĻāϰā§āύ
āĻ āĻāĻŋāϧāĻžāύā§āϰ āĻāĻžāώāĻž āύāĻŋāϰā§āĻŦāĻžāĻāύ āĻāϰā§āύ
āĻāĻĒāύāĻžāϰ āĻāĻžāώāĻž āύāĻŋāϰā§āĻŦāĻžāĻāύ āĻāϰā§āύ
01
āĻā§āϝāĻžāϰāĻŽ, āĻā§āϝāĻžāϰāĻŽ āĻļāĻ
the act of hitting one ball with the cue ball, which then strikes one or more other balls on the table without any balls being pocketed into a pocket
āĻāĻĻāĻžāĻšāϰāĻŖ
Caroms require precise angle and speed calculations.
āĻā§āϝāĻžāϰāĻŽ āϏāĻ āĻŋāĻ āĻā§āĻŖ āĻāĻŦāĻ āĻāϤāĻŋ āĻāĻŖāύāĻž āĻĒā§āϰāϝāĻŧā§āĻāύāĨ¤
02
āĻāĻāĻāĻŋ āĻĒāĻŋāĻāϞ⧠āϝāĻžāĻāϝāĻŧāĻž āĻĒā§āύāϰāĻžāĻŦā§āϤā§āϤāĻŋ, āĻĒā§āύāϰāĻžāĻŦā§āϤā§āϤāĻŋ
a glancing rebound
to carom
01
āĻā§āϝāĻžāϰāĻŽ āĻāϰāĻž, āĻā§āϝāĻžāϰāĻŽ āϤā§āϰāĻŋ āĻāϰāĻž
make a carom
02
āϧāĻžāĻā§āĻāĻž āĻā§āϝāĻŧā§ āĻĢāĻŋāϰ⧠āĻāϏāĻž, āϞāĻžāĻĢāĻžāύā§
rebound after hitting
āύāĻŋāĻāĻāĻŦāϰā§āϤ⧠āĻļāĻŦā§āĻĻ



























