Zugzwang
01
ツークツワンク, 窮地
a term in chess used to describe a situation where a player would prefer to pass their turn and make no move, as any move they can make would put them in a weaker position or lead to an eventual loss
例
He felt like he was in zugzwang when he tried to make a decision but knew that whatever choice he made would have a negative outcome.
彼は決定を下そうとしたが、どの選択をしても否定的な結果になることを知っていたとき、ツークツワンクにいるように感じました。
In that endgame, the opponent had no good moves left and was in zugzwang, which led to their loss.
その終盤戦で、相手は良い手がなくツークツワンクに陥り、それが敗因となった。



























