Buscar
Kill-to-death ratio
/kˈɪltədˈɛθ ɹˈeɪʃɪˌəʊ/
/kˈɪltədˈɛθ ɹˈeɪʃɪˌoʊ/
KDR
Kill-to-death ratio
01
ratio de muertes por muerte, relación de asesinatos por muerte
a statistical measure that represents the number of kills a player achieves in relation to the number of times they have been killed
What is a "kill-to-death ratio"?
A kill-to-death ratio (KDR) is a statistic used in many video games, especially in first-person shooters, to measure a player's performance in terms of combat efficiency. It is calculated by dividing the number of kills a player has made by the number of times they have died in the game. A higher KDR indicates that the player is killing more enemies than they are being defeated, reflecting good performance. For example, a KDR of 2.0 means the player has killed twice as many enemies as they have died. It is often used as a way to compare players' skill levels.
kill-to-death ratio
n