āĻ āύā§āϏāύā§āϧāĻžāύ āĻāϰā§āύ
āĻ āĻāĻŋāϧāĻžāύā§āϰ āĻāĻžāώāĻž āύāĻŋāϰā§āĻŦāĻžāĻāύ āĻāϰā§āύ
āĻāĻĒāύāĻžāϰ āĻāĻžāώāĻž āύāĻŋāϰā§āĻŦāĻžāĻāύ āĻāϰā§āύ
sangaku
/saÅÉĄËÉËkuË/
Sangaku
01
āϏāĻžāĻā§āĻāĻžāĻā§, āĻāĻāĻāĻŋ āĻāϤāĻŋāĻšā§āϝāĻŦāĻžāĻšā§ āĻāĻžāĻĒāĻžāύāĻŋ āĻā§āϝāĻžāĻŽāĻŋāϤāĻŋāĻ āϧāĻžāĻāϧāĻž
a traditional Japanese geometric puzzle or problem that was historically displayed on wooden tablets called "sangaku" at Shinto shrines and Buddhist temples
āĻāĻĻāĻžāĻšāϰāĻŖ
The sangaku in the shrine was so complex that only a few mathematicians were able to decipher it.
āĻŽāύā§āĻĻāĻŋāϰā§āϰ āϏāĻžāĻā§āĻāĻžāĻā§ āĻāϤāĻāĻžāĻ āĻāĻāĻŋāϞ āĻāĻŋāϞ āϝ⧠āĻāϝāĻŧā§āĻāĻāύ āĻāĻŖāĻŋāϤāĻŦāĻŋāĻĻāĻ āĻā§āĻŦāϞ āĻāĻāĻŋ āĻĄāĻŋāĻā§āĻĄ āĻāϰāϤ⧠āĻĒā§āϰā§āĻāĻŋāϞā§āύāĨ¤
āύāĻŋāĻāĻāĻŦāϰā§āϤ⧠āĻļāĻŦā§āĻĻ



























