metagaming
me
ˌmɛ
me
ta
tə
tē
ga
ˈgeÉĒ
gei
ming
mÉĒng
ming
/mˌɛtəɡˈeÉĒmÉĒŋ/

āχāĻ‚āϰ⧇āϜāĻŋāϤ⧇ "metagaming"āĻāϰ āϏāĻ‚āĻœā§āĻžāĻž āĻ“ āĻ…āĻ°ā§āĻĨ

01

āĻŽā§‡āϟāĻžāϗ⧇āĻŽāĻŋāĻ‚, āĻŦāĻžāĻšā§āϝāĻŋāĻ• āĻœā§āĻžāĻžāύ āĻŦā§āϝāĻŦāĻšāĻžāϰ

the act of using external knowledge or information that is outside the game world to influence in-game decisions, often breaking the immersion and fairness of the game
āωāĻĻāĻžāĻšāϰāĻŖ
Metagaming can make the game less enjoyable for everyone, as it takes away from the challenge and creativity.
āĻŽā§‡āϟāĻžāϗ⧇āĻŽāĻŋāĻ‚ āϗ⧇āĻŽāϟāĻŋāϕ⧇ āϏāĻŦāĻžāϰ āϜāĻ¨ā§āϝ āĻ•āĻŽ āωāĻĒāĻ­ā§‹āĻ—ā§āϝ āĻ•āϰ⧇ āϤ⧁āϞāϤ⧇ āĻĒāĻžāϰ⧇, āĻ•āĻžāϰāĻŖ āĻāϟāĻŋ āĻšā§āϝāĻžāϞ⧇āĻžā§āϜ āĻāĻŦāĻ‚ āϏ⧃āϜāύāĻļā§€āϞāϤāĻž āϕ⧇āĻĄāĻŧ⧇ āύ⧇āϝāĻŧāĨ¤
LanGeek
āĻ…ā§āϝāĻžāĻĒ āĻĄāĻžāωāύāϞ⧋āĻĄ āĻ•āϰ⧁āύ