āĻ āύā§āϏāύā§āϧāĻžāύ āĻāϰā§āύ
āĻ āĻāĻŋāϧāĻžāύā§āϰ āĻāĻžāώāĻž āύāĻŋāϰā§āĻŦāĻžāĻāύ āĻāϰā§āύ
āĻāĻĒāύāĻžāϰ āĻāĻžāώāĻž āύāĻŋāϰā§āĻŦāĻžāĻāύ āĻāϰā§āύ
chess problem
/tĘËÉs pÉšËÉblÉm/
Chess problem
01
āĻĻāĻžāĻŦāĻž āϏāĻŽāϏā§āϝāĻž, āĻĻāĻžāĻŦāĻž āϧāĻžāĻāϧāĻž
a puzzle or challenge in the game of chess that involves finding a specific sequence of moves that leads to a particular outcome, such as a checkmate or a draw
āĻāĻĻāĻžāĻšāϰāĻŖ
He showed me a tricky chess problem, and I could nât find the solution.
āϤāĻŋāύāĻŋ āĻāĻŽāĻžāĻā§ āĻāĻāĻāĻŋ āĻāĻāĻŋāϞ āĻĻāĻžāĻŦāĻž āϏāĻŽāϏā§āϝāĻž āĻĻā§āĻāĻŋāϝāĻŧā§āĻāĻŋāϞā§āύ, āĻāĻŦāĻ āĻāĻŽāĻŋ āϏāĻŽāĻžāϧāĻžāύ āĻā§āĻāĻā§ āĻĒāĻžāĻāύāĻŋāĨ¤
āύāĻŋāĻāĻāĻŦāϰā§āϤ⧠āĻļāĻŦā§āĻĻ



























