intervention capture
in
ˌÉĒn
in
ter
tər
tēr
ven
ˈvɛn
ven
tion
ʃən
shēn
cap
kÃĻp
kāp
ture
ʧər
chēr
/ˌÉĒntəvˈɛnʃən kˈaptʃə/

āχāĻ‚āϰ⧇āϜāĻŋāϤ⧇ "intervention capture"āĻāϰ āϏāĻ‚āĻœā§āĻžāĻž āĻ“ āĻ…āĻ°ā§āĻĨ

01

āĻšāĻ¸ā§āϤāĻ•ā§āώ⧇āĻĒ āĻ•ā§āϝāĻžāĻĒāϚāĻžāϰ, āĻ•ā§āϝāĻžāĻĒāϚāĻžāϰ āĻĻā§āĻŦāĻžāϰāĻž āχāĻ¨ā§āϟāĻžāϰāϏ⧇āĻĒāĻļāύ

the ability of a player to capture an opponent's game piece that has just made a capture move, by moving one of their own pieces to a square adjacent to the captured piece
āωāĻĻāĻžāĻšāϰāĻŖ
John ’s quick thinking allowed him to make an intervention capture, stealing back a piece just as his opponent moved in.
āϜāύ āĻāϰ āĻĻā§āϰ⧁āϤ āϚāĻŋāĻ¨ā§āϤāĻž āϤāĻžāϕ⧇ āĻāĻ•āϟāĻŋ āĻšāĻ¸ā§āϤāĻ•ā§āώ⧇āĻĒ āĻ•ā§āϝāĻžāĻĒāϚāĻžāϰ āĻ•āϰāϤ⧇ āĻĻāĻŋāϝāĻŧ⧇āϛ⧇, āĻ āĻŋāĻ• āϝāĻ–āύ āϤāĻžāϰ āĻĒā§āϰāϤāĻŋāĻĒāĻ•ā§āώ āĻāĻ—āĻŋāϝāĻŧ⧇āϛ⧇ āϤāĻ–āύ āĻāĻ•āϟāĻŋ āϟ⧁āĻ•āϰāĻž āĻĢāĻŋāϰ⧇ āϚ⧁āϰāĻŋ āĻ•āϰ⧇āϛ⧇āĨ¤
LanGeek
āĻ…ā§āϝāĻžāĻĒ āĻĄāĻžāωāύāϞ⧋āĻĄ āĻ•āϰ⧁āύ