āĻ āύā§āϏāύā§āϧāĻžāύ āĻāϰā§āύ
āĻ āĻāĻŋāϧāĻžāύā§āϰ āĻāĻžāώāĻž āύāĻŋāϰā§āĻŦāĻžāĻāύ āĻāϰā§āύ
āĻāĻĒāύāĻžāϰ āĻāĻžāώāĻž āύāĻŋāϰā§āĻŦāĻžāĻāύ āĻāϰā§āύ
endgame
/ËÉndÉĄeâÉĒm/
Endgame
01
āĻļā§āώ āĻā§āϞāĻž, āĻā§āĻĄāĻŧāĻžāύā§āϤ āĻĒāϰā§āϝāĻžāϝāĻŧ
the final phase of the game that follows the middlegame, where only a few pieces remain on the board and where the focus shifts to pawn promotion, checkmate, and strategic play with the remaining pieces
02
āĻā§āĻĄāĻŧāĻžāύā§āϤ āĻĒāϰā§āϝāĻžāϝāĻŧ, āĻļā§āώ āϧāĻžāĻĒ
the final stages of an extended process of negotiation
āĻļāĻŦā§āĻĻāϤāĻžāϤā§āϤā§āĻŦāĻŋāĻ āĻāĻžāĻ
endgame
end
game
āύāĻŋāĻāĻāĻŦāϰā§āϤ⧠āĻļāĻŦā§āĻĻ



























