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a metric used in video games to measure the amount of damage a character or weapon can deal over a specific period, usually one second. It helps players understand the efficiency and effectiveness of their attacks in combat situations
What is "damage per second"?
Damage per second (DPS) is a measurement used in video games to describe how much damage a character, weapon, or ability can deal over a period of one second. It is commonly used in action games, role-playing games, and shooters to compare the effectiveness of different weapons or attacks. A higher DPS indicates that the weapon or ability deals more damage quickly, making it more powerful in combat. DPS is a key factor in determining the optimal choice of equipment or strategy, especially in games where efficiency in dealing damage is important.