āĻ āύā§āϏāύā§āϧāĻžāύ āĻāϰā§āύ
āĻ āĻāĻŋāϧāĻžāύā§āϰ āĻāĻžāώāĻž āύāĻŋāϰā§āĻŦāĻžāĻāύ āĻāϰā§āύ
āĻāĻĒāύāĻžāϰ āĻāĻžāώāĻž āύāĻŋāϰā§āĻŦāĻžāĻāύ āĻāϰā§āύ
knock out whist
/nËÉk ËaĘt wËÉĒst/
Knock out whist
01
āύāĻ āĻāĻāĻ āĻšā§āĻāϏā§āĻ, āĻŦāĻžāϤāĻŋāϞ āĻšā§āĻāϏā§āĻ
a trick-taking card game typically played by four to seven players, using a standard deck of cards, where players try to win tricks and avoid being the last player to win a trick in each round, as that player receives negative points
āĻāĻĻāĻžāĻšāϰāĻŖ
In knock out whist, the goal is to avoid being the player who wins the fewest tricks.
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