āĻ āύā§āϏāύā§āϧāĻžāύ āĻāϰā§āύ
āĻ āĻāĻŋāϧāĻžāύā§āϰ āĻāĻžāώāĻž āύāĻŋāϰā§āĻŦāĻžāĻāύ āĻāϰā§āύ
āĻāĻĒāύāĻžāϰ āĻāĻžāώāĻž āύāĻŋāϰā§āĻŦāĻžāĻāύ āĻāϰā§āύ
garbage time
/ÉĄËÉËbÉĒdĘ tËaÉĒm/
Garbage time
01
āĻāĻŦāϰā§āĻāύāĻž āϏāĻŽāϝāĻŧ, āĻŽā§āϤ āϏāĻŽāϝāĻŧ
the period in a game when the outcome is virtually decided, and less experienced or non-starting players are often given playing time
āĻāĻĻāĻžāĻšāϰāĻŖ
The intensity of the game dropped significantly during garbage time.
āĻā§āϞāĻžāϰ āϤā§āĻŦā§āϰāϤāĻž āĻāĻŦāϰā§āĻāύāĻž āϏāĻŽāϝāĻŧ āϏāĻŽāϝāĻŧ āĻāϞā§āϞā§āĻāϝā§āĻā§āϝāĻāĻžāĻŦā§ āĻāĻŽā§ āĻā§āĻā§āĨ¤
āύāĻŋāĻāĻāĻŦāϰā§āϤ⧠āĻļāĻŦā§āĻĻ



























